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Adoroboros

129 Toxic Mental
Strong against(takes 0.5× damage from)
Weak against(takes damage from)
Grants SPDEF +4 when defeated
HP66
ATK29
DEF42
SPATK70
SPDEF110
SPD60
STA66
TOTAL:443

Potential traits:

Synergy Master

Damage done with synergy techniques is increased by 25% whenever the Temtem participates in the synergy.
OR

Toxic Skin

When attacked with a physical technique, the attacker gets poisoned for 2 turns.

Where to find and catch Adoroboros

Xolot Reservoir Rare

Variations

Regular
Luma

Techniques learnt while levelling

1

Tail Strike

Sweep the board at one fell swoop.

DMG50
STA5
Priority

Tail StrikeLearned at level 1

Sweep the board at one fell swoop.

Damage: 50
Stamina: 5
5

Energy Manipulation

A simple yet quick mental attack that Exhausts the target for 1 turn.

DMG45
STA11
Priority

Energy ManipulationLearned at level 5

A simple yet quick mental attack that Exhausts the target for 1 turn.

Damage: 45
Stamina: 11
Used in combination with a Nature ally, Energy Manipulation does 15 additional damage and Exhausts for 2 turns.
10

Toxic Ink

The victim will have 2 Poisoned turns to regret getting this tattoo...

DMG80
STA16
Priority

Toxic InkLearned at level 10

The victim will have 2 Poisoned turns to regret getting this tattoo...

Damage: 80
Stamina: 16
17

Psychic Collaborator

This Mental technique does a meagre 1 damage... It's all in your mind, after all.

DMG1
STA19
Priority

Psychic CollaboratorLearned at level 17

This Mental technique does a meagre 1 damage... It's all in your mind, after all.

Damage: 1
Stamina: 19
Used in combination with a Mental ally, Psychic Collaborator is brutally effective. The mind is full of paradoxes...
23

Beta Burst

A mighty beta-wave surge that bombards the target with a subatomic fusillade.

DMG100
STA23
Priority

Beta BurstLearned at level 23

A mighty beta-wave surge that bombards the target with a subatomic fusillade.

Damage: 100
Stamina: 23
30

Pollution

Noxious fumes, almost unheard-of in the unspoilt Archipelago. They Poison the whole team for 2 turns.

DMG0
STA22
Priority

PollutionLearned at level 30

Noxious fumes, almost unheard-of in the unspoilt Archipelago. They Poison the whole team for 2 turns.

Damage: 0
Stamina: 22
39

Lullaby

Twinkle twinkle little Tem... The whole opponent team falls Asleep for 2 turns.

DMG0
STA27
Priority

LullabyLearned at level 39

Twinkle twinkle little Tem... The whole opponent team falls Asleep for 2 turns.

Damage: 0
Stamina: 27
48

Sacrifice

A Temtem may pay the ultimate price to heal the target of all Status conditions and give them DEF and SPDEF.

DMG0
STA0
Priority

SacrificeLearned at level 48

A Temtem may pay the ultimate price to heal the target of all Status conditions and give them DEF and SPDEF.

Damage: 0
Stamina: 0

Techniques from Technique Courses

TC004Wake Up

Wake up and smell the coffee! Inflicts minimal damage but wakes up the target instantly.

DMG1
STA0
Priority

Wake Up

Wake up and smell the coffee! Inflicts minimal damage but wakes up the target instantly.

Damage: 1
Stamina: 0

TC005Misogi

The monks of Miyako developed this technique to eliminate all altered states on the temtem.

DMG0
STA22
Priority

Misogi

The monks of Miyako developed this technique to eliminate all altered states on the temtem.

Damage: 0
Stamina: 22
Using this waterfall meditation with a Water ally, you become Immune for 3 turns.

TC007Noxious Bomb

This nasty stinker inflicts Toxic damage... Just don't use it in an elevator...

DMG100
STA20
Priority

Noxious Bomb

This nasty stinker inflicts Toxic damage... Just don't use it in an elevator...

Damage: 100
Stamina: 20

TC009Antitoxins

Advanced antitoxins that cure Poison on the inoculated target.

DMG0
STA26
Priority

Antitoxins

Advanced antitoxins that cure Poison on the inoculated target.

Damage: 0
Stamina: 26

TC010Confiscate

Gimme all your stuff! The target is Seized for 3 turns.

DMG0
STA7
Priority

Confiscate

Gimme all your stuff! The target is Seized for 3 turns.

Damage: 0
Stamina: 7

TC017Relax

Time for a little siesta! Everyone on the battlefield gets Asleep for 2 turns.

DMG0
STA12
Priority

Relax

Time for a little siesta! Everyone on the battlefield gets Asleep for 2 turns.

Damage: 0
Stamina: 12

Techniques acquirable via breeding

Hypnosis

A brain hack developed by Arburian Mind specialists, makes the target Asleep for 2 turns.

DMG0
STA12
Priority

Hypnosis

A brain hack developed by Arburian Mind specialists, makes the target Asleep for 2 turns.

Damage: 0
Stamina: 12

TC016Held Anger

All that suppressed rage keeps building up... until it bursts in a nova of wrath.

DMG130
STA12
Priority

Held Anger

All that suppressed rage keeps building up... until it bursts in a nova of wrath.

Damage: 130
Stamina: 12

Inner Spirit

It is said this attack channels the spirit of a long-lost, draconic variety of Temtem, for massive damage.

DMG170
STA23
Priority

Inner Spirit

It is said this attack channels the spirit of a long-lost, draconic variety of Temtem, for massive damage.

Damage: 170
Stamina: 23

Toxic type temtem

Mental type temtem

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