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Kalazu

127 Water
KalazuKalabyss
Level up Kalazu 18 times to evolve
Strong against(takes 0.5× damage from)
Weak against(takes damage from)
Grants DEF +1 when defeated
HP63
ATK54
DEF70
SPATK38
SPDEF44
SPD28
STA24
TOTAL:321

Potential traits:

Mithridatism

Prevents the poisoned status.
OR

Hydrologist

15% more damage with Water techniques.

Where to find and catch Kalazu

Aguamarina Caves
Sillaro River
Thalassian Cliffs
Common

Variations

Regular
Luma

Techniques learnt while levelling

1

Bubbles

Bubbles! <3 This weakens the target by means of extreme cuteness.

DMG27
STA5
Priority

BubblesLearned at level 1

Bubbles! <3 This weakens the target by means of extreme cuteness.

Damage: 27
Stamina: 5
3

Tentacle Whip

Tentacles. Why did it have to be tentacles?

DMG60
STA15
Priority

Tentacle WhipLearned at level 3

Tentacles. Why did it have to be tentacles?

Damage: 60
Stamina: 15
5

Water Blade

Whipping seawater, like the stormy Sillaro lashing at the cliffs.

DMG52
STA10
Priority

Water BladeLearned at level 5

Whipping seawater, like the stormy Sillaro lashing at the cliffs.

Damage: 52
Stamina: 10
8

Strangle

Strangler and strangled, united in a deadly embrace. Both attacker and target lose their next turn.

DMG25
STA11
Priority

StrangleLearned at level 8

Strangler and strangled, united in a deadly embrace. Both attacker and target lose their next turn.

Damage: 25
Stamina: 11
14

Aqua Stone

An ingenious application of hydraulic pressure for ballistic purposes.

DMG80
STA21
Priority

Aqua StoneLearned at level 14

An ingenious application of hydraulic pressure for ballistic purposes.

Damage: 80
Stamina: 21
Used in combination with an Earth ally, gains 24 damage.
20

High-pressure Water

An industrial-grade water jet that packs real punch.

DMG50
STA15
Priority

High-pressure WaterLearned at level 20

An industrial-grade water jet that packs real punch.

Damage: 50
Stamina: 15
Used in combination with a Fire ally, it produces boiling water that inflicts Burn for 3 turns.
30

Humiliating Slap

A wounded ego hurts more than a hurt body. This is just the thing. Target loses 1 stage of defense.

DMG90
STA20
Priority

Humiliating SlapLearned at level 30

A wounded ego hurts more than a hurt body. This is just the thing. Target loses 1 stage of defense.

Damage: 90
Stamina: 20

Techniques from Technique Courses

TC001Tsunami

Summon a rarely seen tidal wave that damages a whole team.

DMG70
STA25
Priority

Tsunami

Summon a rarely seen tidal wave that damages a whole team.

Damage: 70
Stamina: 25
Used in combination with a Wind ally, boost damage and inflicts Cold for 3 Turns.

TC004Wake Up

Wake up and smell the coffee! Inflicts minimal damage but wakes up the target instantly.

DMG1
STA0
Priority

Wake Up

Wake up and smell the coffee! Inflicts minimal damage but wakes up the target instantly.

Damage: 1
Stamina: 0

Techniques acquirable via breeding

Iced Stalactite

Cold *does* bother you anyway... This giant icicle inflicts damage and also Cold for 3 turns.

DMG82
STA22
Priority

Iced Stalactite

Cold *does* bother you anyway... This giant icicle inflicts damage and also Cold for 3 turns.

Damage: 82
Stamina: 22

Toxic Slime

This takes the form of a repulsive wave of slime that hurts the body... and your self-esteem.

DMG50
STA12
Priority

Toxic Slime

This takes the form of a repulsive wave of slime that hurts the body... and your self-esteem.

Damage: 50
Stamina: 12

Clinch

Give me a hug, bro! Ouch... but... not... like... thaaat...

DMG85
STA14
Priority

Clinch

Give me a hug, bro! Ouch... but... not... like... thaaat...

Damage: 85
Stamina: 14

Water type temtem

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