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Piraniant

61 Water
PewkiPiraniant
Level up Pewki 13 times to evolve
Strong against(takes 0.5× damage from)
Weak against(takes damage from)
Grants HP +2 when defeated
HP80
ATK77
DEF85
SPATK65
SPDEF37
SPD55
STA50
TOTAL:449

Potential traits:

Patient

Restores 10% of max STA when using a Hold technique.
OR

Energy Reserves

If HP is below 25% by the end of the turn, gets Vigorized for 2 turns.

Variations

Regular
Luma

Techniques learnt while levelling

1

Head Charge

There are many clever uses for a large skull. This is not one of them - but it's effective.

DMG80
STA10
Priority

Head ChargeLearned at level 1

There are many clever uses for a large skull. This is not one of them - but it's effective.

Damage: 80
Stamina: 10
3

Bubbles

Bubbles! <3 This weakens the target by means of extreme cuteness.

DMG27
STA5
Priority

BubblesLearned at level 3

Bubbles! <3 This weakens the target by means of extreme cuteness.

Damage: 27
Stamina: 5
5

Finbeat

Also known as siren slap. Hurts your pride more than anything else.

DMG32
STA4
Priority

FinbeatLearned at level 5

Also known as siren slap. Hurts your pride more than anything else.

Damage: 32
Stamina: 4
9

Water Blade

Whipping seawater, like the stormy Sillaro lashing at the cliffs.

DMG52
STA10
Priority

Water BladeLearned at level 9

Whipping seawater, like the stormy Sillaro lashing at the cliffs.

Damage: 52
Stamina: 10
11

Jaw Strike

Temtem with powerful jaws always know how to use them...

DMG60
STA9
Priority

Jaw StrikeLearned at level 11

Temtem with powerful jaws always know how to use them...

Damage: 60
Stamina: 9
16

Cheer Up

Lifts the spirits of the target and reduces its Hold by 1.

DMG0
STA7
Priority

Cheer UpLearned at level 16

Lifts the spirits of the target and reduces its Hold by 1.

Damage: 0
Stamina: 7
26

Humiliating Slap

A wounded ego hurts more than a hurt body. This is just the thing. Target loses 1 stage of defense.

DMG90
STA20
Priority

Humiliating SlapLearned at level 26

A wounded ego hurts more than a hurt body. This is just the thing. Target loses 1 stage of defense.

Damage: 90
Stamina: 20
35

Aquatic Whirlwind

This water technique is faster than an angry Kalabyss.

DMG130
STA29
Priority

Aquatic WhirlwindLearned at level 35

This water technique is faster than an angry Kalabyss.

Damage: 130
Stamina: 29
46

Rend

While this technique does only moderate damage, it Neutralizes the target for 4 turns, buying you some precious time...

DMG50
STA22
Priority

RendLearned at level 46

While this technique does only moderate damage, it Neutralizes the target for 4 turns, buying you some precious time...

Damage: 50
Stamina: 22

Techniques from Technique Courses

TC001Tsunami

Summon a rarely seen tidal wave that damages a whole team.

DMG70
STA25
Priority

Tsunami

Summon a rarely seen tidal wave that damages a whole team.

Damage: 70
Stamina: 25
Used in combination with a Wind ally, boost damage and inflicts Cold for 3 Turns.

TC007Noxious Bomb

This nasty stinker inflicts Toxic damage... Just don't use it in an elevator...

DMG100
STA20
Priority

Noxious Bomb

This nasty stinker inflicts Toxic damage... Just don't use it in an elevator...

Damage: 100
Stamina: 20

Techniques acquirable via breeding

High-pressure Water

An industrial-grade water jet that packs real punch.

DMG50
STA15
Priority

High-pressure Water

An industrial-grade water jet that packs real punch.

Damage: 50
Stamina: 15
Used in combination with a Fire ally, it produces boiling water that inflicts Burn for 3 turns.

Flood

Watch the opponent get all bogged down. SPD for whole enemy team.

DMG0
STA22
Priority

Flood

Watch the opponent get all bogged down. SPD for whole enemy team.

Damage: 0
Stamina: 22
A mess of mudshire proportions. Used in combination with an Earth ally, decreases enemy team SPD by 2 stages.

Water type temtem

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