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Saipat

69 Water Melee
Strong against(takes 0.5× damage from)
Weak against(takes damage from)
Grants HP +3 when defeated
HP92
ATK80
DEF50
SPATK70
SPDEF40
SPD70
STA42
TOTAL:444

Potential traits:

Amphibian

When attacked with a Water technique, increases SPD by 1 stage.
OR

Toxic Affinity

Toxic techniques get a damage boost of the same type.

Variations

Regular
Luma

Techniques learnt while levelling

1

Martial Strike

All Melee Temtem are trained to perform this basic but effective attack.

DMG50
STA5
Priority

Martial StrikeLearned at level 1

All Melee Temtem are trained to perform this basic but effective attack.

Damage: 50
Stamina: 5
4

Water Blade

Whipping seawater, like the stormy Sillaro lashing at the cliffs.

DMG52
STA10
Priority

Water BladeLearned at level 4

Whipping seawater, like the stormy Sillaro lashing at the cliffs.

Damage: 52
Stamina: 10
6

Rage

The red mist makes a Temtem brutal (ATK) but also careless (DEF).

DMG0
STA10
Priority

RageLearned at level 6

The red mist makes a Temtem brutal (ATK) but also careless (DEF).

Damage: 0
Stamina: 10
10

Stare

This Temtem's intimidating stare makes rivals feel more vulnerable. DEF

DMG0
STA4
Priority

StareLearned at level 10

This Temtem's intimidating stare makes rivals feel more vulnerable. DEF

Damage: 0
Stamina: 4
14

Venomous Claws

When the look of your claws doesn't prevent the fight, the poison finishes it.

DMG40
STA9
Priority

Venomous ClawsLearned at level 14

When the look of your claws doesn't prevent the fight, the poison finishes it.

Damage: 40
Stamina: 9
19

High-pressure Water

An industrial-grade water jet that packs real punch.

DMG50
STA15
Priority

High-pressure WaterLearned at level 19

An industrial-grade water jet that packs real punch.

Damage: 50
Stamina: 15
Used in combination with a Fire ally, it produces boiling water that inflicts Burn for 3 turns.
25

Held Anger

All that suppressed rage keeps building up... until it bursts in a nova of wrath.

DMG130
STA12
Priority

Held AngerLearned at level 25

All that suppressed rage keeps building up... until it bursts in a nova of wrath.

Damage: 130
Stamina: 12
30

Nicho Sai

This basic strike for sai delivers a powerful Melee attack.

DMG135
STA26
Priority

Nicho SaiLearned at level 30

This basic strike for sai delivers a powerful Melee attack.

Damage: 135
Stamina: 26
37

Iced Stalactite

Cold *does* bother you anyway... This giant icicle inflicts damage and also Cold for 3 turns.

DMG82
STA22
Priority

Iced StalactiteLearned at level 37

Cold *does* bother you anyway... This giant icicle inflicts damage and also Cold for 3 turns.

Damage: 82
Stamina: 22
47

Ninja Jutsu

The secret arts of the Cipanku shinobi! This technique lets you backstab enemies in the blink of an eye.

DMG130
STA27
Priority

Ninja JutsuLearned at level 47

The secret arts of the Cipanku shinobi! This technique lets you backstab enemies in the blink of an eye.

Damage: 130
Stamina: 27

Techniques from Technique Courses

TC001Tsunami

Summon a rarely seen tidal wave that damages a whole team.

DMG70
STA25
Priority

Tsunami

Summon a rarely seen tidal wave that damages a whole team.

Damage: 70
Stamina: 25
Used in combination with a Wind ally, boost damage and inflicts Cold for 3 Turns.

TC005Misogi

The monks of Miyako developed this technique to eliminate all altered states on the temtem.

DMG0
STA22
Priority

Misogi

The monks of Miyako developed this technique to eliminate all altered states on the temtem.

Damage: 0
Stamina: 22
Using this waterfall meditation with a Water ally, you become Immune for 3 turns.

Techniques acquirable via breeding

Toxic Ink

The victim will have 2 Poisoned turns to regret getting this tattoo...

DMG80
STA16
Priority

Toxic Ink

The victim will have 2 Poisoned turns to regret getting this tattoo...

Damage: 80
Stamina: 16

Ice Shuriken

An obsure technique created by the secrective Iwaba clan, deep in the Cipanki hills. Inflicts Cold for 2 turns.

DMG60
STA14
Priority

Ice Shuriken

An obsure technique created by the secrective Iwaba clan, deep in the Cipanki hills. Inflicts Cold for 2 turns.

Damage: 60
Stamina: 14

Water type temtem

Melee type temtem

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