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Tateru

12 Neutral
Weak against(takes damage from)
Grants STA +2 when defeated
HP70
ATK60
DEF66
SPATK54
SPDEF54
SPD60
STA90
TOTAL:454

Potential traits:

Soft Touch

When attacking an Asleep Status condition target, it won't wake up.
OR

Resilient

Cannot be knocked-out due to overexertion.

Variations

Regular
Luma

Techniques learnt while levelling

1

Tenderness

Really? Are you going to attack something *this* cute? ATK

DMG0
STA3
Priority

TendernessLearned at level 1

Really? Are you going to attack something *this* cute? ATK

Damage: 0
Stamina: 3
3

Scratch

Almost any claw or nail can scratch the surface. Sometimes that's enough.

DMG20
STA4
Priority

ScratchLearned at level 3

Almost any claw or nail can scratch the surface. Sometimes that's enough.

Damage: 20
Stamina: 4
6

Nibble

Many Temtem have this habit of gently chewing plants and furniture. This is a little less gently.

DMG37
STA7
Priority

NibbleLearned at level 6

Many Temtem have this habit of gently chewing plants and furniture. This is a little less gently.

Damage: 37
Stamina: 7
10

Heavy Blow

Effective and unsubtle, like a Tucmani mine drill.

DMG58
STA11
Priority

Heavy BlowLearned at level 10

Effective and unsubtle, like a Tucmani mine drill.

Damage: 58
Stamina: 11
13

Sand Splatter

A fistful of humble sand becomes a faceful of dirty fighting.

DMG35
STA7
Priority

Sand SplatterLearned at level 13

A fistful of humble sand becomes a faceful of dirty fighting.

Damage: 35
Stamina: 7
17

Rage

The red mist makes a Temtem brutal (ATK) but also careless (DEF).

DMG0
STA10
Priority

RageLearned at level 17

The red mist makes a Temtem brutal (ATK) but also careless (DEF).

Damage: 0
Stamina: 10
25

Fierce Claw

Raw as untamed Temtem and unstoppable as a Kisiwan stampede.

DMG71
STA13
Priority

Fierce ClawLearned at level 25

Raw as untamed Temtem and unstoppable as a Kisiwan stampede.

Damage: 71
Stamina: 13
33

Lullaby

Twinkle twinkle little Tem... The whole opponent team falls Asleep for 2 turns.

DMG0
STA27
Priority

LullabyLearned at level 33

Twinkle twinkle little Tem... The whole opponent team falls Asleep for 2 turns.

Damage: 0
Stamina: 27
44

Stone Ball

The bane of exploring archaeologists, this is a mighty Earth technique.

DMG130
STA29
Priority

Stone BallLearned at level 44

The bane of exploring archaeologists, this is a mighty Earth technique.

Damage: 130
Stamina: 29
Used in combination with a Fire ally, that flaming ball Burns for 2 turns.

Techniques from Technique Courses

TC003Turbo Choreography

The ancestral dance of Deniz is a powerful ritual that bestows protection, SPD to the whole team.

DMG0
STA27
Priority

Turbo Choreography

The ancestral dance of Deniz is a powerful ritual that bestows protection, SPD to the whole team.

Damage: 0
Stamina: 27
Wind allies boost the effect of Turbo Choreography to the whole team. SPD

TC004Wake Up

Wake up and smell the coffee! Inflicts minimal damage but wakes up the target instantly.

DMG1
STA0
Priority

Wake Up

Wake up and smell the coffee! Inflicts minimal damage but wakes up the target instantly.

Damage: 1
Stamina: 0

TC007Noxious Bomb

This nasty stinker inflicts Toxic damage... Just don't use it in an elevator...

DMG100
STA20
Priority

Noxious Bomb

This nasty stinker inflicts Toxic damage... Just don't use it in an elevator...

Damage: 100
Stamina: 20

TC010Confiscate

Gimme all your stuff! The target is Seized for 3 turns.

DMG0
STA7
Priority

Confiscate

Gimme all your stuff! The target is Seized for 3 turns.

Damage: 0
Stamina: 7

TC012Rend

While this technique does only moderate damage, it Neutralizes the target for 4 turns, buying you some precious time...

DMG50
STA22
Priority

Rend

While this technique does only moderate damage, it Neutralizes the target for 4 turns, buying you some precious time...

Damage: 50
Stamina: 22

TC016Held Anger

All that suppressed rage keeps building up... until it bursts in a nova of wrath.

DMG130
STA12
Priority

Held Anger

All that suppressed rage keeps building up... until it bursts in a nova of wrath.

Damage: 130
Stamina: 12

TC018Major Slash

This blow targets the enemy's weak spot for massive damage.

DMG150
STA33
Priority

Major Slash

This blow targets the enemy's weak spot for massive damage.

Damage: 150
Stamina: 33

Techniques acquirable via breeding

Inner Spirit

It is said this attack channels the spirit of a long-lost, draconic variety of Temtem, for massive damage.

DMG170
STA23
Priority

Inner Spirit

It is said this attack channels the spirit of a long-lost, draconic variety of Temtem, for massive damage.

Damage: 170
Stamina: 23

TC016Held Anger

All that suppressed rage keeps building up... until it bursts in a nova of wrath.

DMG130
STA12
Priority

Held Anger

All that suppressed rage keeps building up... until it bursts in a nova of wrath.

Damage: 130
Stamina: 12

Perfect Jab

Strike smarter, not harder. Weak, but decreases the enemy DEF by 1 stage

DMG40
STA15
Priority

Perfect Jab

Strike smarter, not harder. Weak, but decreases the enemy DEF by 1 stage

Damage: 40
Stamina: 15

Neutral type temtem

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